2007 Golden Blades Tournament Rules

Michigan Capitals Women’s Hockey Tournament

Ice Box Arena, Brownstown Michigan

12-U through 19-U Levels

Seniors, Recreation and Elite

January 12-14, 2007

 Rules and Regulations

Playing rules are those of USA Hockey playing rules except those listed below.

 General:

1.     All U.S.A. and Michigan Amateur Hockey Association playing rules will be used.

2.     All players and coaches (maximum of four) must sign in prior to each game. All players must be properly registered and proof must be provided to tournament representative prior to the start of the first game.

3.     All locker rooms will be assigned by tournament. Rooms must be left clean, without damage and all tape must be properly disposed of. The tournament personnel will inspect locker rooms before and after each game. A representative must be present during inspection. Teams will be financially responsible for any damage to the facility.

4.     Spectators must be “in control” at all times. Any spectator creating a scene, yelling at officials, banging on dasher board glass, or in general disturbing the game will result in removal from the arena. Failure to comply with a request by tournament representatives to leave will result in a call to the proper authorities (police).

5.     Zero tolerance rules are in effect for the duration of the tournament.

6.     The tournament reserves the right to start a game up to fifteen (15) minutes prior to the posted game time. It is recommended teams be at the arena forty-five (45) minutes to one (1) hour prior to the assigned game time.

7.     All games will be curfew clock except the semi-final and championship games.

8.     Each team must provide a cellular telephone number at the tournament registration table for notification of standings/problems etc. Standings/scores will be posted in the host arena.

9.     Handshake between teams will take place after each game.

10. There will be no ice resurfacing during overtime play. Teams will not switch ends after the third period.

11. Any game with a 5 goal differential will be running time at the start of the third period (or anytime there after) and willn't  revert back.

Teams:

1.     The team listed first on the schedule will be designated the home team.

2.     The home team will wear white/light colored sweaters. Visitors will wear dark colored sweaters.

3.     All teams must be in matching sweaters and stockings, with the only exception being the goaltender.

 Time Periods:

1.     All games (senior and below) with the exception of the elite divisions will have three (3) 12 minute stop periods with a three (3) minute warm up prior to the start of the game.

2.     All 12 & Under elite (PeeWee A/AA) & 14 & Under elite (Bantam A/AA) division games will be three (3) 12 minute stop periods. All 16 & Under (Midget A/AA) and 19 & Under elite division games will be three (3) 15 minute stop periods. All elite divisions will have a four (4) minute warm up prior to the start of the game.

3.     There will be no “time-outs” in the round robin play. A 1 min. time out (one per team) may be taken in the semi-final and championship games.

4.     The warm up clock will start at the sounding of the rink buzzer immediately after the closure of the resurfacing machine doors. Teams must not attempt to enter the ice surface prior to the closure of the resurfacing equipment access doors.

5.     There will be no overtime in the round robin play. Games may end with a tied score. In semi-final and championship games, overtime periods (sudden death of 5 minute stop time) will be played as indicted in the Tie Breaker-Overtime section. Any penalties called may result in a 4 on 3, or 3 0n 3. Penalties called late in regulation time will carry over into overtime.

6.     All games will be curfew clock except in the semi-final and championship games.

 Standings/Advancement:

1.     Advancement after round robin play – three (3) games will determine by points acquired in round robin play.

2.     Two (2) points will be awarded for a win, one (1) point for a tie, and zero (0) points for a loss.

3.     The top two (2) teams from each division advance to the championship or semi-final round depending on the division. Single four (4) team divisions – top two (2) teams advance to the championship round. Divisions with semi-final spelled out in the schedule – 1st place of the Red Division plays the 2nd place of the Blue Division in semi-finals, 1st place of Blue Division plays 2nd place of the Red Division. Both divisions – 2 semi final games. (crossover) or 1st place in Red Division plays 2nd place in Red Division and 1st place in Blue Divivion plays 2nd place in Blue Division

4.     Where (crossover/same) division semi-final games are played, winners of semi-final advance to championship game.

5.     In the event teams have the same number of wins and losses after round robin play, tie breaking formula listed below will be used. 

Tie Breaker – Round Robin:

1.     Total points acquired during round robin play                               if tied go to #2

2.     Head to head play between teams tied                                          if tied go to #3

3.     Goal differential (goals against subtracted from goals for)               if tied go to #4

4.     Most # goals scored in round robin play.                                      if tied go to #5

5.     Least # goals scored against in round robin play.                           if tied go to #6

6.     Least number of penalty minutes in round robin play.                    If tied go to #6

7.     Last resort: Coin toss.  Called by coach of home team.

 Tie Breaker – Overtime/Shoot-out

1.     If semi-final or championship game is tied at the end of regulation time then the following will apply.

a.      One (1) five (5) minute 5-on-5 sudden death period will be played. If a winner is not decided then go to (b).

b.     One (1) five (5) minute 4-on-4 sudden death period will be played. If a winner is not decided then go to (c).

c.      One (1) five (5) minute 3-on-3 sudden death period will be played. If a winner is not decided then go to (d).

d.     Each team must pick five shooters in order of shooting. Each team will take one shot alternating teams with each player. If still tied after all five (5) shooters then go to (e). Home team will shoot last.

e.      Each team will continue to place another shooter on the ice (other than a player that has taken a shot) until the whole roster is gone through, or a winner is determined. The first team to get a goal without the other team scoring will be deemed the winner.

 Awards:

1.     Individual and team awards will be presented at the end of the championship games. Teams should line up on their respective blue lines with awards presented to the Finalists and Champions. The Champions will receive their awards second.

 Protests:

1.     Calls made by the on ice officials can not be protested.

2.     A protest may be filled with the Tournament Director with a $75.00 non refundable fee (if protest is unfounded).

3.     All protests must be filled within one (1) hour of the completion of the game in question. Items such as illegal player/age/non registered coach, etc. are the types of things that may be protested.